Unreal Engine 4 for Video Games

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Course overview

Provider
Domestika
Course type
Paid course
Level
Beginner
Deadline
Flexible
Duration
8 hours
Lessons
40 lessons
Certificate
Available on completion
Course author
Jose Goncalves

What would you do if you had the possibility of creating a world that is full of adventure at your fingertips? Building the characters and the laws that govern the physical world of your game.

In this 5-course Domestika Basics of Unreal Engine 4 for video games, José Joel Gonçalves, also known as ultratrol, teaches you how to create the prototype of a video game, from the mechanics to the application of artificial intelligence.

In the first course, learn how to install and configure Unreal Engine 4, become familiar with its interface, and understand the importance of Blueprints in game creation.

Then, give life to your character and see how to give movement to your creation by adding all the commands and player animation controls in three phases: Blueprint, Blend Space, and Montage.

In the third course, build the laws that dominate your virtual world, working on the mechanics of your game. Learn the concepts of collisions and delegates and the importance of the event dispatcher. Joel explains how to create interactive elements such as traps, switches, and obstacles.

In the next stage, implement the graphic interfaces that will help you understand what happens in the game. Learn how to manage widgets, UI events, and how to add them to the game. See the character's health on-screen and pause the game with your own interface.

In the fifth and final course, learn how AI works in Unreal to create autonomous, non-playable characters (NPCs) capable of making their own decisions. At the end of this Domestika Basics of Unreal Engine 4, you will have learned to develop the basic mechanics to create a complete video game.

Description

Learn how to create a video game prototype, from the mechanics to use of AI

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