Introduction to Design of Characters for Animation and Video Games

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Course overview

Provider
Domestika
Course type
Paid course
Level
Beginner
Deadline
Flexible
Duration
5 hours
Lessons
19 lessons
Certificate
Available on completion
Course author
Jean Fraisse

In the world of animation and video games anything is possible, and illustrator, graphic designer, and concept artist Jean Fraisse has demonstrated that by creating breathtaking worlds in his course Concept Art: Introduction to Set Design. This time around, he takes things one step further and shows you how to populate those worlds with likeable characters.

In this course, learn how to design original characters for animation and video games using a simple technique centered around basic geometric shapes.

Description

Learn a simple approach to drawing memorable characters

Start the course by getting to know Jean Fraisse, who tells you about how he taught himself to design characters and create stunning concept art. He also gives you some background information about his professional career and biggest influences.

Begin with the basics of human anatomy and learn how to draw different body parts (head, torso, arms, hands, hips, legs, and feet) in a simplified way by studying proportions and shapes as well as bones and muscle groups.

Analyze different characters from well-known animations to understand why they work and keep these features in mind for your final project.

Discover how to build engaging characters who convey a range of emotions to your audience and see how to position them in different poses while adhering to the principles of weight, movement, and body dynamics. Then, find out how to create striking facial expressions and apply everything you've learned to design your first character.

Once you're done, Jean explains the main differences between animation and video game characters so you know what to focus on, and what to avoid, when creating each kind.

Finally, choose your favorite characters and put them together in a lineup for your final project. Now you know how to design characters using Jean's step-by-step approach.

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