Professional Modelling of 3D Cartoon Characters

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Course overview

Provider
Domestika
Course type
Paid course
Level
Intermediate
Deadline
Flexible
Duration
2 hours
Lessons
12 lessons
Certificate
Available on completion
Course author
Juan Solís García

Juan Solís - character modeler who has worked for Disney Animation, Dreamworks, Ilion Animation Studios and Blur Studios in projects such as Frozen , ThrollHunters , Spiderman or Tadeo Jones - has created an infinity of cartoon-style 3D characters throughout his more than 20-year career.

The process of modeling 3D characters in a professional production is different from when it is done for a personal project and in this course, Juan Solís will teach you how to create the models according to the premises of the art department and prepare them so they can be part of of a great production of animation.

Description

Learn to design characters for animation with ZBrush and 3D Studio Max

You will begin by getting to know the work of Juan Solís and he will tell you about his influences and the works and artists that inspire him most.

Then, you will discover the briefing together and you will do a search of references that will help you to define the look and feel of your project and to make the first sketch of your character.

Next, you will start with modeling. First, you will make a fit using the basic shapes of your character, which will help you understand if the proportions you have raised are correct. Then, you will go to the modeling and sculpting phase and to finish, you will pose your character.

Once you have completed this first phase, you will prepare a presentation for the client that will include a static image with several views of the character and an turn around .

Then you will go completely into the technical part, correcting the topology of the character and the uvs so that later you can paint over them.

To finish, Juan Solís will give you some tricks to develop your work as a 3D cartoon character modeler in a professional way.

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