Course overview
- Provider
- Domestika
- Course type
- Paid course
- Level
- Beginner
- Deadline
- Flexible
- Duration
- 2 hours
- Lessons
- 12 lessons
- Certificate
- Available on completion
- Course author
- Ruben F Stremiz
-
The key behind a good animated piece is in a work process that takes care of every detail from the idea to avoid setbacks. Rubén Stremiz - 3D generalist and animator - has more than 15 years of experience working on animated projects for major brands such as FOX, MTV, Netflix, bands like The Chemical Brothers, among others, and with his extensive background will teach you a working method to error test
In this course you will learn a working methodology to make an animated project from an idea or script to create a solid piece. The knowledge of animation brings you and Rubén will provide you with the advice to carry out your project in an optimal way.
Description
You will start by getting to know Rubén Stremiz, his studies, his work as a 3D generalist and animator, the most representative projects and his main influences that vary between comics, animation and cinema.
As an introduction, you will see what a 3D generalist is, what knowledge he has -which can be from the human figure to physics- and its advantages and disadvantages within an animation team.
Then you will know the work methodology to organize the development of your animated project. First, you will visually think of a written idea or a script and look for the best way to tell your story coherently, taking into account what you want to tell, how you want to tell it and what you would like to convey, up to the positioning of the camera and the composition of each painting .
You will go from the idea to the paper or to the computer to build a storyboard or an animatic and later, you will break it down to know all the elements and interactions that it has for scenes. Among objects, characters and interactions by plane, you will make a list to become aware of everything you will need to create your animation and search for references.
You will learn how the order is your best friend to have a workflow faster and more efficient for each of the shots. In this way, you will organize the process of creating scenes and elaborate lists of everything you have to model or create.
Rubén will give you practical advice to make your animation project optimally. You will put all your knowledge of animation into practice, and with Rubén's practical organization tips, you will design all the elements, modeling, texturing, materials, setting scenes, lighting, rendering and post-production. .
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