Geometric Illustration with Volume

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Course overview

Provider
Domestika
Course type
Paid course
Level
Beginner
Deadline
Flexible
Duration
3 hours
Lessons
21 lessons
Certificate
Available on completion
Course author
Edgar Rozo

Geometry, by definition, studies shapes and their properties in space, but what about ‘savage’ geometry? That’s how digital illustration expert Edgar Rozo defines his style, in which he takes geometric shapes and endows them with shadows, lights, and colors, to create characters that are full of depth and volume. Through his illustrations, he has collaborated with brands such as BBC, adidas, CNN Creative, Movistar, among others.

In this course, you’ll learn to see the organic world in a geometric way, creating your own full of life character, from vectors, using Adobe Photoshop and Illustrator.

Description

Learn the techniques to design digital characters with big personalities using 'savage' geometry

You'll start with a search for inspiration, making an analysis of cultural references, design, and everything that brings ideas to your composition’s story.

Then, with the list of resulting elements, you'll define your design’s personality before you face the blank sheet with quick sketching exercises that will help you understand basic structures, let your imagination run wild, and explore different things in a short time, in order to give personality, movement, and identity to your character.

You'll go from organic to geometric, using lines, curves, and geometric figures to highlight the visual essence of the listed elements, as these are an important part of the story you want to tell.

Once the basic composition is defined, you'll simplify the strokes by generating shapes through the union of points and corners by relying on the accidental grids that are generated, allowing greater clarity, solidity, and abstraction to the illustration.

You'll digitize the sketch with Adobe Illustrator, using the pen, pencil, and trace tools.

Then, you’ll apply color to your character, and define the color palette that you consider appropriate for your design.

You'll export the created layers to Adobe Photoshop and, by using adjustment layers, blending modes, loop selections, and layer masks, you'll add lights, highlights, shadows, and textures that will translate into volume.

Finally, Edgar will explain the post-production treatment that he usually gives to his images, with filters, noise, high pass, and other tools that will turn your drawings into characters with their own style and stunning form.

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