Animated Micro-Stories with After Effects

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Course overview

Provider
Domestika
Course type
Paid course
Level
Beginner
Deadline
Flexible
Duration
5 hours
Lessons
26 lessons
Certificate
Available on completion
Course author
Sociedad Fantasma

Sociedad Fantasma is a specialized studio in illustration and 2D animation formed by Carlos Rupit, Gabriel Pichardo and Lizeth Rodríguez. In this course they will teach you the necessary bases to tell a good story with the following ingredients: storytelling, character design and 2D animation with After Effects.

Storytelling is the art of telling a story that is capable of moving. Many brands make use of this technique in order to approach their customers in a different and friendly way. Google, Gatorade, Pepsi or Tequilla José Cuervo are some brands that have relied on the services of Sociedad Fantasma to create visually stunning branded content pieces.

Description

Learn the keys of storytelling, the design of characters and Motion Graphics

You will begin by knowing the work and philosophy of the Ghost Society, as well as their visual influences and the type of projects they receive.

Then, you will enter the pre-production phase of the micro-tale. From a brief, you will define the look & feel of your animated piece through the creation of a moodboard and the structure of the story in three acts. You will also establish the characteristics of the main character and the assets of After Effects that you will need.

Next, you will design the characters that will have action in your story; from the first sketches and the style sheet to the assembly of the file thinking about animation.

Next, you will go to the animation phase of the character. For this, the team of Ghost Society will explain some basic concepts to understand how to do a precomposition, the connection or what are the animation curves for.

You will learn to perform the rigging or anatomical skeleton of your characters, you will establish the keyframes of the movement that you want them to perform and you will discover some tweening tricks or intermediate frames that help to give a greater fluidity to the piece.

Finally, you will create a background where you can fit the scene through composing techniques and you will get the final render.

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