Advanced Techniques for Rigging and Deformation

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Course overview

Provider
Domestika
Course type
Paid course
Level
Intermediate
Deadline
Flexible
Duration
4 hours
Lessons
22 lessons
Certificate
Available on completion
Course author
Jose Antonio Martin Martin

You probably already know Jose Antonio Martín -character TD and rigger who has worked for studios like Framestore, MPC, Double Negative in films like Gravity , Terminator Genesis , Suicide Squad or Ghost in the shell - from other courses like Introduction to rigging for animation and Rigging and deformation of a character in which I explained how to create the control parameters to be able to move your animated characters.

In this course, it goes further, teaching you advanced techniques to improve the deformation and control of your characters and providing them with more complex functionalities so that the character or object you want to animate truly come alive. Jose Antonio will explain some of the most important principles of animation, such as the squash and stretch effect, which allows exaggerating the effects of action and emotion of a character obtaining more cartoon results; and the dynamics, which can be added to items such as clothes or hair, saving a lot of animation time.

Description

Learn to dominate the squash and stretch technique and animation dynamics

To start, Jose Antonio Martín will talk about his work and teach you his own version of the final project of the course so that you can appreciate the possibilities offered by rigging in the world of animation.

Then introduce the concept of squash and stretch, a tool that will allow you to accentuate the movements of your character to create effects like those that usually appear in cartoons. You will apply this effect to your character starting with the head, then the body, arms and legs.

You will discover and apply in your character, also, the dynamic curves, an essential effect to make more natural the movement of elements such as hair or some parts of clothing.

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