Course overview
- Provider
- Domestika
- Course type
- Paid course
- Level
- Beginner
- Deadline
- Flexible
- Duration
- 2 hours
- Lessons
- 19 lessons
- Certificate
- Available on completion
- Course author
- Javier 'Simón' Cuello
-
With the birth of new ways to consume content, new ways of designing it have also emerged. Sketch is an app for Mac which enables an easier design process for app interfaces or websites and is one of the most used tools to carry out this type of project around the globe.
Javier “Simón” Cuello, designer specialized in interfaces for mobile devices, teaches how to use Sketch from scratch, including best practices that he frequently uses in his own design process.
Description
Start the course by getting to know Javier’s work, his influences, and graphic references.
Next, dive into the world of Sketch, a program specializing in interface design for web sites, and mobile apps. Javier starts with the basic elements of the software, such as plugins shapes, text, and images.
Once you have understood how Sketch works, move on to working on shape functions, editing vectors, managing styles, groups, symbols, and masks. Design the wireframes of your first interface.
Complete the wireframes with a more polished look, including real data in the interface. Learn best practices and tricks along the way.
Learn how to export images, share your designs, and interactive prototypes with programmers and other members of your team.
Finally, see how to use shared libraries to always have your updated designs available, using a master file with the common interface elements.
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