Rume Academy - Make a monetized iOS Pop A Lock game in Swift


Updated on

Course overview

Course type
Paid course
All Levels
13 lessons
Available on completion
Course author
Johannes Ruof
  • Create their own Pop A Lock game in iOS
  • Use SpriteKit and its basic elements to build awesome games
  • Monetize an application using iAd
  • Take a screenshot of the game
  • Use an UIActivityViewController to share an image
  • Use NSUserDefaults to store data permanently
  • Write custom extensions
  • Be ready to submit their game to the iOS appstore


Learn how to make your own Pop A Lock game in iOS using Xcode 7 and Swift 2 using SpriteKit, iAd + source code included

Do you want to become a cash earning game developer in just under 60 minutes?

Then you have come to the right course.

We are here to teach you how to easily build your first game.

It will be called Pop A Lock and it comes with integrated ads so you can earn real money.

The full source code is included for each lesson and of course for the finished project!

In these 60 minutes of Swift 2 you will learn:

  • How to use SpriteKit
  • Create a game flow, save game states and use a protocol to communicate them
  • Use iAd to monetize the final product so you can earn real money with your game!
  • Implement a screenshot sharing function to help your app gain popularity on social media
  • This course is a great way for anybody to get started with Swift 2 and Sprite Kit development because the entire course will take under 60 minutes to be finished.

    So take this course, make your first fully monetized game, submit it to the app store and become a cash earning developer today.

    We hope to see you in the course!

    Similar courses

    Rume Academy - Make a monetized iOS Pop A Lock game in Swift
    • English language

    • Recommended provider

    • Certificate available