Learning Path: Unreal Engine: Master Unreal Engine 4.x


Updated on

Course overview

Course type
Paid course
7 hours
46 lessons
Available on completion
Course author
Packt Publishing
  • Work with classes and actors in UE4
  • Understand memory management in UE4
  • Learn to use the Unreal Engine C++ API
  • Navigate the API documentation
  • Add scripts to the character
  • Spawn the characters using C++


Probe deep to enhance your game development proficiency using Unreal Engine 4.x with key elements of C++

Unreal Engine is among the most comprehensive and advanced game engines in the market. It’s a complete suite of game development tools for game developers. Along with the C++ programming language, UE4 will enable you to implement efficient games with unparalleled performance. If you're interested to build complex stunning games with amazing graphics powered by Unreal Engine 4.x, then go for this Learning Path.

Packt’s Video Learning Paths are a series of individual video products put together in a logical and stepwise manner such that each video builds on the skills learned in the video before it.

The highlights of this Learning Path are:

  • Master aspects of game development in Unreal Engine 4.x
  • Creating Unreal Engine C++ projects and connecting them to source control
  • Understanding the relationship between the Unreal Engine blueprint system and the C++ API
  • Explore and enhance your game programming skills using Unreal Engine 4

Packed with exciting and practical recipes, this Learning Path is a guide showcasing techniques to use the power of C++ while developing games with UE4. In this Learning Path, you will learn basic Unreal Engine 4 C++ programming. You will be exposed to the architecture of Unreal Engine 4 classes, memory management, and basic coding utilizing the C++ programming language.

Further, you will learn how to add and edit C++ classes from within the Unreal Editor. You will then delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. The Learning Path will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this Learning Path will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++.

Towards the end of this Learning Path, you will be empowered to become a top-notch game developer with Unreal Engine 4 using C++ as the scripting language.

Meet Your Experts:

We have combined the best works of the following esteemed authors to ensure that your learning journey is smooth:

  • Dr. AlirezaTavakkoli is an associate professor of computer science at the University of Houston-Victoria. He is the director of the Digital Gaming and Simulation program. He is also the founding director of the Computation and Advanced Visualization Engineering Laboratory. During his tenure at the university, Dr. Tavakkoli has taught graduate and undergraduate courses in computer science and gaming, including advanced level design, game engines programming, gaming network architecture, artificial intelligence, parallel computing, and theory of computation.
  • Paul Mauviel is a freelance contract consultant specializing in virtual reality, Unreal Engine and containerized web application technology. Paul has also worked on multiple containerized application solutions for dynamic web application hosting and deployment.
  • Reuben Ward has helped people create their dreams in Unreal Engine! Till date, he has helped over 450,000 people learn something about making games using the Unreal Engine with his tutorial videos. When he first started using Unreal Engine, he felt the need for the lack of C++ tutorials for game developers. He wanted to make great games but had no idea where to start. Having mastered the art of game development in Unreal he has set out to make tutorials to help people learn, and help solve this very problem.

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