- Course type
- Paid course
- 6 hours
- 60 lessons
- Available on completion
- Course author
- Nicholas Lever
- Create stunning games that will run in most modern browsers, desktop and mobile.
- Understand how to approach a complex interactive game for a client.
- Understand how to approach multi-player games using web sockets.
- How to add the bells and whistles to your game that make it stand out in the market
You will learn:
About physics to easily add dynamic collision detection to your games.
How to create platform games, puzzle and card games.
How to add multiple layers of audio.
How to add a preloader to your games.
How to add the bells and whistles that make your game stand out.
How to handle multiple users via WebSockets.
All code is free to use in your own games. The course contains lots of assets and code examples that you are free to use in your own games. As a course student you also have access to an online tool for creating spritesheets and animations.
“Great Course!!! I am learning so much. Nicholas is very good at presenting a concept explaining it and then implementing it into code all the while, allowing me the student to code along addressing any nuances that may be there. He is also very responsive to any questions. I know that enrolling into this course was a great decision and I already have the confidence to begin planning and developing my first game”
"If you're looking for the stepping stones to becoming a Game Developer with HTML5, this is the best starting stone you could possibly find. Love this course!!"
"This is the first game development course I have been through where I really feel like I am being taught by an absolute expert/professional in the field."