- Course type
- Paid course
- 7 hours
- 16 lessons
- Available on completion
- Course author
- Pontus Wittenmark
- Using Classes and Objects
- What is Encapsulation
- How to use Inheritance
- How to apply Polymorphism
- How to use Virtual members
- How to use Abstract members
- What is Type Substitution
- Working with Dynamic Binding
- Interfaces and when to use them
- Static Classes and Members
- How to create and use Class Libraries
- Creating and using Structs
- The difference between Value Types and Reference Types
- Nullable Value Types
- Nullable Reference Types
Platform: C# and .NET Core (.NET 5 compatible)
Understanding Object-Orientated Programming in C#
Maybe you’re new to C# and is curious about how to go about creating actual systems of classes that interact with one another. Or maybe you’re an experienced C# developer but never really grasped concepts such as inheritance, type substitution, dynamic binding, virtual, abstract, interfaces etc.
In this course we go through clear lessons and then apply what we learned in dedicated modules with practical exercises.
Building the Dungeons of Doom Game
As we'll pick up new skills along the way, we will keep adding code to our Dungeons of Doom game – a console application where we put our knowledge into practice. Walk around in a dungeon, pick up objects and fight monsters – all while learning about polymorphism and interfaces…
100% Code Compatibility
The code in this course is 100% compatible with the latest version of .NET. While the course was recorded using .NET Core, everything still applies as later versions of .NET is a continuation of .NET Core. Any version of Visual Studio (Community, Professional etc.) will work great, but if you're already comfortable in VS Code, you can certainly keep using that.
100% Money-Back Guarantee
This course comes with a 30-day full money-back guarantee. Take the course, go through the lectures, do the exercises, and if you're not happy, ask for a refund within 30 days. All your money back, no questions asked.